_root.s.Speak(hero,"Kouku se, jestli nenajdu n{invalid_utf8=236}co u{invalid_utf8=158}ite{invalid_utf8=232}n{invalid_utf8=233}ho v t{invalid_utf8=233}hle hromad{invalid_utf8=236} p{invalid_utf8=237}sku.","R","I\'ll try to find something useful in this sand hill",this);
}
else
{
_root.s.Speak(hero,"Zkus{invalid_utf8=237}m to je{invalid_utf8=154}t{invalid_utf8=236} jednou tady.","R","I\'ll try it again here",this);